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 design research


When Discourse Stalls: Moving Past Five Semantic Stopsigns about Generative AI in Design Research

van der Maden, Willem, van der Burg, Vera, Halperin, Brett A., Jääskeläinen, Petra, Lindley, Joseph, Lomas, Derek, Merritt, Timothy

arXiv.org Artificial Intelligence

It has been roughly three years since the open-source release of Stable Diffusion ignited a Generative AI (GenAI) boom [Bengesi et al., 2023]. The proliferation of these technologies has since reshaped design practice and research. From early ideation to final implementation, these developments have significantly altered how design work is conceived, conducted, and evaluated [Hou et al., 2024]. This essay examines the critical juncture at which the design research community finds itself, seeking to understand and shape these developments while grappling with their implications for creative practice, design education, and professional identities. Popular discourse around GenAI often centers on simplified unequivocal narratives: AI as a threat to humanity, as a solution to global challenges, as a force of disruption, or as a replacement for humans [Gilardi et al., 2024]. While these narratives have sparked debate and interest, they can function as "semantic stopsigns"--conceptual framings that oversimplify complex issues, providing an illusion of resolution that hinders deeper inquiry [LessWrong Community, n.d., Lifton, 1961]. For instance, claims like "AI is unreliable" can lead to outright dismissal of its potential,


Reading Users' Minds from What They Say: An Investigation into LLM-based Empathic Mental Inference

Zhu, Qihao, Chong, Leah, Yang, Maria, Luo, Jianxi

arXiv.org Artificial Intelligence

In human-centered design, developing a comprehensive and in-depth understanding of user experiences, i.e., empathic understanding, is paramount for designing products that truly meet human needs. Nevertheless, accurately comprehending the real underlying mental states of a large human population remains a significant challenge today. This difficulty mainly arises from the trade-off between depth and scale of user experience research: gaining in-depth insights from a small group of users does not easily scale to a larger population, and vice versa. This paper investigates the use of Large Language Models (LLMs) for performing mental inference tasks, specifically inferring users' underlying goals and fundamental psychological needs (FPNs). Baseline and benchmark datasets were collected from human users and designers to develop an empathic accuracy metric for measuring the mental inference performance of LLMs. The empathic accuracy of inferring goals and FPNs of different LLMs with varied zero-shot prompt engineering techniques are experimented against that of human designers. Experimental results suggest that LLMs can infer and understand the underlying goals and FPNs of users with performance comparable to that of human designers, suggesting a promising avenue for enhancing the scalability of empathic design approaches through the integration of advanced artificial intelligence technologies. This work has the potential to significantly augment the toolkit available to designers during human-centered design, enabling the development of both large-scale and in-depth understanding of users' experiences.


A utility belt for an agricultural robot: reflection-in-action for applied design research

Friedman, Natalie, Mehta, Asmita, Love, Kari, Bremers, Alexandra, Ahmed, Awsaf, Ju, Wendy

arXiv.org Artificial Intelligence

Clothing for robots can help expand a robot's functionality and also clarify the robot's purpose to bystanders. In studying how to design clothing for robots, we can shed light on the functional role of aesthetics in interactive system design. We present a case study of designing a utility belt for an agricultural robot. We use reflection-in-action to consider the ways that observation, in situ making, and documentation serve to illuminate how pragmatic, aesthetic, and intellectual inquiry are layered in this applied design research project. Themes explored in this pictorial include 1) contextual discovery of materials, tools, and practices, 2) design space exploration of materials in context, 3) improvising spaces for making, and 4) social processes in design. These themes emerged from the qualitative coding of 25 reflection-in-action videos from the researcher. We conclude with feedback on the utility belt prototypes for an agriculture robot and our learnings about context, materials, and people needed to design successful novel clothing forms for robots.


Patent Data for Engineering Design: A Review

Jiang, Shuo, Sarica, Serhad, Song, Binyang, Hu, Jie, Luo, Jianxi

arXiv.org Artificial Intelligence

Patent data have been utilized for engineering design research for long because it contains massive amount of design information. Recent advances in artificial intelligence and data science present unprecedented opportunities to mine, analyse and make sense of patent data to develop design theory and methodology. Herein, we survey the patent-for-design literature by their contributions to design theories, methods, tools, and strategies, as well as different forms of patent data and various methods. Our review sheds light on promising future research directions for the field.


771

AI Magazine

Design has long been an area of particular interest for AI researchers. Herbert Simon's 1968 Karl Taylor Compton lectures on the sciences of the artificial included substantial material on design. However, only recently have design researchers embraced paradigms from AI and AI researchers chosen design as a domain to study. Design research is a relatively new field, commencing in the 1960s with developments in design theories and methodologies. Although the results of the early design research produced domainindependent approaches to understanding and structuring design, the designers themselves were more comfortable with research that was specific to their own discipline.


Guest Editorial: Design for AI Researchers

Maher, Mary Lou, Gero, John S.

AI Magazine

Design has long been an area of particular interest for AI researchers. Herbert Simon's 1968 Karl Taylor Compton lectures on the sciences of the artificial included substantial material on design. However, only recently have design researchers embraced paradigms from AI and AI researchers chosen design as a domain to study.


Design Reasoning Without Explanations

Coyne, R. D.

AI Magazine

This article proposes connectionism as an alternative to classical cognitivism in understanding design. It also considers the difficulties encountered within a particular view of the role of explanations and typologies. Connectionism provides an alternative model that does not depend on the articulation of explanations and typologies.